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Tuesday, February 26, 2013

Samsung Galaxy S4 In Pak

 Everything you need to know

 The rumour roller-coaster ride is almost over. The invites are in and now, finally, we know when we will first set eyes on the next Galaxy, the Samsung Galaxy S4.

On 14 March 2013 Samsung will unveil the Android phone to beat and which should, in theory, set the standard for all smartphones for the year to come. If everything goes to plan. But what do we already know and what has been rumoured? Read on to whet your appetite for what is to come from Samsung.

Samsung Galaxy S4 release date

Samsung Mobile’s Twitter account gave tech fans the world over sweaty brows when it announced "Ready 4 The Show" and "Come and meet the next Galaxy".

Alongside this Tweet is a press invite to a New York-based Samsung Unpacked event, with a reveal penned for midnight UK time on Friday 15 March. Given the history of these Unpacked events, Samsung will have the Galaxy S4 on show for us to take a look at.

What we can’t be sure of is just when the SGS 4 will land in stores and in the hands of customers. The Galaxy S3 was unveiled in London’s Earls Court on 3 May and put on sale just a few weeks later on 30 May.
Samsung could do much the same thing here, especially given HTC has already played its trump card this year with the new HTC One handset. Incidentally, HTC’s phone was announced on 19 February and launches on 15 March, so March will be a very exciting month for smartphone fans.

Unfortunately, though, it looks like we'll have to wait until the Samsung Unpacked event on the 14 March to get a firm release date.

Samsung Galaxy S4 screen

Rumours point to the SGS 4 being fairly big on the display front with a 4.99-inch HD Super AMOLED screen being its flagship feature.

READ: Samsung Galaxy S3 review

We wouldn’t be surprised if this became a reality, although with a screen that big things are closer to Note territory. A leaked roadmap also backs up this claim, with an apparent 441ppi screen shipping with the Galaxy S4.

However, more recent rumblings have suggested that Samsung is struggling with the manufacture of the display units at this size and may opt for LCD instead. This is no bad thing, as LCD displays, as in the HTC One, have been well received.

Samsung Galaxy S4 processor

Processor rumours for the SGS4 are especially exciting. A 1.8GHz Exynos 5 8-core processor has cropped-up and been widely suggested.

Benchmarks of a GT-I9500 have appeared online, showing a phone with a seriously high score in the AnTuTu benchmark test. While they don't verify rumours of an 8-core handset, they do show a 1.8GHz processor.

 Current rumours suggest Samsung might not even use one of its own processors in the handset, opting for an outsourced SoC instead. Given the number of quad-core chips in phones destined for release in 2013. It may well be the case that it emerges running on hardware from Qualcomm.

Samsung Galaxy S4 camera

HTC has kicked up a big fuss over how great the camera is in its new HTC One phone. Expect Samsung to be doing just the same. It seems that the 13-megapixel sensor is the norm for flagship devices, but will Samsung change tack like HTC?

READ: Sony Xperia Z pictures and hands-on

At the moment, there is very little to go on in terms of actual camera hardware. The only rumour we have relates to software. Samsung Orb appears to be an attempt at tweaking Google’s Android 4.2 Photosphere imaging tech for Samsung’s own phones, although it might be produced by Samsung in-house.

Whatever the camera turns out to be, expect both front and back to be HD capable, with 1080p video recording on the rear and 720p (at least) on the front.

Samsung Galaxy S4 design

Only one really good picture exists of the Samsung Galaxy S4. The leak comes from sammobile.com and shows what looks like a snap from a computer screen showing a picture of the phone.

The problem is that it could very easily be faked and its similarities in looks with the SGS3 also have us wondering if it is simply an enlarged version of that, with the home key removed, which we're not sure Samsung would do.


Sony Xperia Z review And Price In Pakistan

If the smartphone world is bored of HTC, or tiring of Samsung, then Sony Mobile might have found form at the best possible time in the Sony Xperia Z. Everything seems to pull together in the Xperia Z in a way it hasn’t before.

Sony’s forays into Android smartphones have been well documented. As Sony Ericsson we saw an array of handsets without a star. Then we had a hopeful Xperia S which wowed with its display, but confused with its design. Then a side-step into the Xperia T, the James Bond phone, that for us felt awkward in its design.

Recent efforts were blighted with unnecessary software, and a theme of using hardware that never really put Sony in the spotlight: that’s all changed with the Sony Xperia Z. But is there enough in this latest handset to give Sony the top spot?

Design

If you’re not wowed when you see the Sony Xperia Z, then you should probably stop reading now. A glass monolith, the 5-inch handset is certainly large. It measures 139 x 71 x 7.9mm and weighs 149g, so despite having one of the largest displays out there - before crossing into tablet territory - it isn't the heaviest device around.

That's down to the smart choice of materials, a tempered-glass sandwich, fused in a glassfibre frame. It feels every inch the luxury device. No tactile plastic, no dubious back covers, just a feeling of substance and, dare we say it, perfection.
Sure, it's glossy and you'll spend your time wiping this phone free of fingerprints and dust that it attracts in your pocket, but that's something we're happy to live with. With a glossy finish on every side, there’s always the risk that your phone is going to get scratched. After a week of use, there are a few light scratches on the rear of the Xperia Z, but we’ve mostly had it in a pocket of its own. Over the course of an average contract, it’s difficult to judge how it will age.




It feels solid and our concerns about whether it would withstand the rough and tumble of normal use were put to rest when we dropped it on the pavement (don’t tell Sony, we’re usually very careful). Landing on the corner it suffered a scuff but nothing more, whereas a similar mishap with the Nexus 4 lead to a cracked back corner, but this is purely anecdotal.

In terms of physical controls there aren’t many: the aluminium standby button sits in the middle of the right-hand side and we still have mixed feelings about its positioning, but this being a 5-inch handset, it feels slightly better placed than it did on the smaller Xperia T. There’s a volume rocker beneath this.

As the Xperia Z is waterproofed, all the ports and connections have covers with rubber O rings to keep dust and water out. This includes the SIM tray, 3.5mm headphone socket, USB port and microSD card slot. It might prove slightly contentious for some, as whenever you need to connect your phone to something, you’ll have to open the flap.

The presence of a microSD card slot adds flexibility to the Xperia Z, trumping the rival HTC One, which is limited to internal storage only. 
That means that connecting headphones or a power cable leads to opening and closing these flaps. We can’t say we’re especially bothered about that, but perhaps the answer is to pick-up a set of wireless headphones. It’s no coincidence that Sony offers NFC-pairing Bluetooth headphones that it’s pushing along with the Sony Xperia Z and Sony Xperia Tablet Z.

Overall, we’re very impressed. It’s a big phone, yes, and it might be too big for some, but we love the design and we love the finish. It looks and feels like a premium Android handset and that’s exactly what it is.

Hardware and display

Looks are only skin deep, as they say, and when it comes to smartphones, there’s as much interest in the guts as there is in the garters. Fortunately, unlike previous handsets from Sony, this model doesn’t feel like it’s lagging behind. Well, not too far behind.

It offers the Qualcomm Snapdragon S4 Pro chipset clocked at 1.5GHz with quad-core power, which is still very current, but in a spec sheet face-off, some might say that the absence of the latest Snapdragon 600 or 800 processor, sets it at a disadvantage. Backed by 2GB of RAM, the relative age of the hardware becomes rather insignificant in practical daily use, as the Sony Xperia Z is a slick, fast, phone that’s a pleasure to use.

The Xperia Z will get a little warm when you push it however. Fire up an intensive task and you’ll feel the warmth spreading across the back of the phone as the hardware gets busy.

There’s 16GB of internal storage with an added, and not to be dismissed, benefit of a microSD card slot for expansion. Elsewhere you’ll find that the Sony Xperia Z is fully connected: you’ve got all the wireless connections you expect, including NFC and 4G LTE.

The display, however, is where you’ll get excited. As a flagship handset, the Xperia Z packs in a full HD, 1920 x 1080 pixel resolution display. Spread over the 5-inches the screen occupies, that gives you a sharp 440ppi. That’s about as sharp as screens get at the moment.

Although we were suspicious about the manageability of a 5-inch display, the Xperia Z’s svelte frame makes it easier to handle, but it has to be said that it’s a stretch to be able to reach all areas of the phone one-handed. There’s a technique we’ve adopted, which involves dropping the phone slightly to reach the top and you probably will too.

But there’s one aspect that has blighted us in use. Stretching across the display when using it one-handed sometimes means that the fleshy part of your hand touches the corner of the display before your thumb hits the target. This has lead to, occasionally, things like minimising the keyboard mid-typing. It’s something you have to adapt to if you use a phone of this size.

The display itself though is glorious to behold. It’s bright and punchy and the auto-brightness can be manually adjusted to your preference, so you can bump it up or down if you feel the phone is consistently too bright or too dark. Bumping it up will have a detrimental effect on black levels, however, but there’s room to get things to your liking.
Obviously the high resolution means that things are beautifully sharp. Fonts are crisp, photos look staggeringly good, even when they’re not. Websites are glorious to behold. The whites could perhaps be a little whiter, but we’ve little reason to complain. Sony’s Bravia Engine 2 sits in place as an enhancement option you can toggle, and it seems to increase contrast and saturation on photos especially, so everything looks good.

Calling and battery

The Sony Xperia Z isn’t awkward for making calls, despite the large size of the phone. There’s a sharp edge across the top, as there is around the phone, but unlike smaller handsets, it doesn't dig into your ear uncomfortably when on long calls.

To assist your calling, there’s a range of options, including noise suppression and the option to slow down the caller, although despite our tests, it was difficult to really see if these options made a huge difference to the calling experience. That said, we didn’t have any complaints about the call quality when using the phone.

We didn’t experience any dropped calls, but there were the odd moments when nothing seemed to be happening on the data front. This isn’t uncommon, and a quick flick over to flight mode and back again coaxed the phone back into speedy communication.

The battery is sealed inside the handset so cannot be changed. It’s a 2330mAh cell, but it’s the management of this battery that’s important. It might be a lower capacity than some rivals now offer - no doubt dictated by the design - however Sony’s smart power management options are impressive.


 Many devices of this sort of size and power will burn through the battery unchecked in half a day. But with the customisable options Sony offers, we’ve happily got through most days without worrying whether the battery would last. Don’t be fooled, however. The battery management tweaks won’t make your device last longer when you’re running full blast, but it will cut down on wastage, like apps you don’t need chewing through power unnecessarily.

Stamina Mode will cut off data to apps that don’t need it when the display is off. Before you panic, you can select apps to stay live, so you won’t miss that email or Twitter update, for example. But it does mean that you don’t have apps drawing on the network unnecessarily. The low battery mode will disable features once you hit a particular mark, 30 per cent is the default, and again you can elect what stays and what goes. If you want to cut off everything, but keep Bluetooth, then that’s your choice.

You also get smart Wi-Fi which detects when you’re not in a familiar area and shuts the Wi-Fi off automatically. It works, too, so when you step out of the door, Wi-Fi will switch off. That might mean that when you arrive at Starbucks you need to remember to switch it on again, but we like what Sony has done here.

The result, as we’ve said, is that despite not having a battery the size of some of the endurance champions, we’ve been impressed with the life of the Sony Xperia Z.

Software experience

The Xperia Z slips out the door with Android 4.1.2, but with a light dash of Sony customisation over the top. We say a light dash, it’s actually a heavy dollop, with changes across a number of areas of the phone. However, the basics stick to what you expect from Android. That means you have three touch controls on the bottom of the display, as you’d find on a Nexus device, hiding when necessary, rotating on demand.

Swipe down the notifications area and you’ll find hardware toggles here, as well as the settings shortcut, which are always handy. Open the apps tray and you’ll find option galore to organise those app icons. Like HTC Sense 5 on the HTC One, Sony here gives you the option to make folders, so you can bundle together apps, rather than having to scroll left and right trying to find them.

You can also uninstall directly from the apps tray, as well as search, but there’s no permanent option to dive into Google Play if you can’t find what you’re looking for.

There are tweaks in the menus, adding options, some of which we’ve already mentioned, and it seems like a sensible approach from Sony, with useful, rather than superfluous additions.

One of the hallmarks of Sony phones has always been the quantity of bundled apps. That’s the case here. In some cases, Sony is pushing its own services which you might choose to ignore, like Music Unlimited, Wisepilot, Sony Select, PlayNow, TrackID. Take them or leave them, we found the bundled most things into a folder to keep them out of the way.

There are tweaks to things like the calendar and contacts, which once filled with content don’t really add anything over the stock Android Jelly Bean options, accept for perhaps visual tweaks. There’s the obligatory link from contact’s profiles through to social networks if you’re connected together, with Sony leveraging Facebook and Twitter in most aspects of the handset to link things up.

That said, Android is natively very savvy at sharing, so the benefit is really that things like photos from Facebook flow into your connected photo albums, if you want. Its in the media apps - photos, movies and music - that Sony has made a number of tweaks. Timescape and Mediascape, thankfully, seem to have taken app retirement.

Photos, movies and music

The Album has had a heavy makeover from the stock Gallery app, as we’ve seen on Sony Mobile devices before. It’s divided into two areas, Pictures and My albums. Pictures are arranged by date, My albums breaks things down into folders for photos on your device, as well as rolling-in those online albums from PlayMemories, Facebook or Picasa.

You can also see where you’ve been snapping, as the albums will place your photos on the globe, thanks to geotagging. The Albums offer pinch zooming, so you can change the size of the thumbnails, which we like.



The Movies app also gives you a moving preview of the film you’ve been watching, which is a nice touch, although we found that videos we shot on the phone didn’t appear in the movies app. Videos we sideloaded did, however, as well as incorporating Video Unlimited, Sony’s own service. Streaming is also accessible through the Movies app for playing network content on another device.

However, Sony’s Movies is separate from Play Movies, and any movies you have through Google’s service will only appear in its app, which also lists all video content on the device, so you’ll probably use a mixture of both in reality.

When it comes to playback, video looks fantastic on the Xperia Z thanks to that huge screen. Whether it’s a movie you’ve sideloaded or one you’re streaming, it's a pleasure to watch. However, not all video codecs are supported and some DSLR footage we tested wouldn’t play, so you’ll still have to watch what you move across.

On the music front, Sony is leveraging the Walkman name, with the app offering, a nice visual design, as well as integrated sharing, the option to download artwork and tweak the sound output

Adding a boost to the audio is Sony’s ClearAudio+, as a one-stop-shop for making your music sound better. You can tweak the equaliser if there are specific changes you want to make to the way your device sounds. With headphones connected, we’ve been perfectly happy with the audio performance of the Sony Xperia Z. There’s plenty of volume on offer and ClearAudio+ makes a noticeable difference.

The external speaker is located in the bottom right-hand corner of the phone and it’s pretty easy to cover with a hand when holding, which will almost completely muffle it. It offers hefty volume but isn’t great in terms of performance and we found it distorted as it reached the higher levels. It’s fine for incidental video watching and we had no complaints using it for conference calls.

Adding to the media offering is Smart Connect. It’s been on Sony devices for a while, allowing you to set-up various automated responses when you connect a particular device. Plug into the charger at night and you have set your phone to silent and opened the clock, unplug it in the morning and you can load your favourite news app.

Keyboard and browser

The Xperia Z comes with a keyboard modified by Sony. It’s a reasonable effort, but interestingly there are a number of customisation options for it. You can add and remove keys to your liking - for example, the Google Voice or a smiley key. You also get to control auto-correction options, or to engage trace entry.

The result is a keyboard that’s flexible and has a lot going for it. Of course, keyboards are plentiful on Android and if you don’t like what Sony is offering, then something like SwiftKey is only a few clicks away.

Taking the smart route to browsing, Sony has stuck with Chrome as the default browser. We like this as we consider Chrome to be the slickest browser on Android and the clever syncing options mean moving from desktop to mobile poses no problems as you can open tabs from other synced devices.
We also found it to be very fast, with plenty of power on offer to make pages load quickly. That, combined with the expansive screen, makes the Sony Xperia Z and great phone for browsing on the move.

Cameras

Given the time spent talking-up mobile cameras, you’d think that smartphones were camera first and phone second. In this case, the Xperia Z offers you a 13-megapixel Exmor R for mobile sensor for the rear camera and a 2-megapixel unit on the front.

As we’ve seen in previous Xperia devices, Sony has lavished attention on the camera, giving you a wealth of controls. This model doesn’t have a hardware “shutter” button, so it’s a case of jabbing onscreen to take a picture and you miss out  on the quick launch option that button provided on previous models


However, you still get quick launch options, so if you have the swipe lock option on the lockscreen, the camera will launch and then either be ready for you, or take a shot, depending what you select. In doing so it knocks the focusing to the centre to speed things up.

Otherwise, the camera is sometimes a little slow to launch, but there are plenty of options on offer. There are focusing and metering options, scene selections, HDR and exposure compensation.

There’s also a range of smart options like burst shooting, pictures effects and panorama. In fact, just about everything you can think of. Some of it is a distraction from the straight and immediate shooting from the hip you might want in your phone, but we have to say we're big fans of the Harris shutter effect.

Qualcomm Snapdragon 800 Quick Charge 2.0 offers 75 per cent faster charging, voice activation


Qualcomm has announced its Quick Charge 2.0 technology, with the promise that it will cut handset and tablet charging time by up to 75 per cent.

A follow-up from the Quick Charge 1.0 technology rolled into 70 devices last year, the 2.0 version is baked right into the device power management and will need to be fuelled by a Quick Charge 2.0 AC/DC wall charger to get the maximal benefit.

According to the company, Quick Charge 2.0 will first be available for smartphones and tablets which feature its Snapdragon 800 processor announced at CES 2013. Qualcomm says it found a tablet that usually takes 7 hours to charge would be knocked down to 3 hours, thanks to its new tech.

Quick Charge 2.0 and 1.0 device chargers play nicely with each other, being backwards and forwards compatible. Devices sporting a Snapdragon 800 processor inside will ship with a Quick Charge 2.0 charger, even though they can also be charged with 1.0 charges - it's just the optimal speed won't be reached.

Qualcomm has also announced that its Snapdragon 800 processor supports voice activation. While devices on the market already feature voice recognition, Qualcomm's solution is on the hardware level rather than software level. The idea is to have low -power, always-on, voice recognition, rather than something that needs a prompt, like pressing a button.

We'll just have to wait and see how companies plan to use this technology. Qualcomm says Quick Charge 2.0 supported devices will be available in early 2014, but says there will be more than 55 Snapdragon 800 devices in development, coming to market in the second half of 2013.

Thursday, February 21, 2013

Samsung Galaxy S IV to introduce touchless gestures for screen navigation


Remember the "floating touch" tech on the Sony Xperia sola, that lets you hover your finger over the screen and select links or pictures in websites without actually touching the display?

Well, the Korean DDaily publication speculates that something similar will be an added value with the Galaxy S IV, but on steroids. Samsung is reportedly using Atmel's newest maXTouch S controllers for mixed signal input to allow gesture-based navigation throughout the interface without contact with the screen.

As you can easily guess, we are full to the brim with curiosity whether this would indeed be the case when the S IV arrives, and about the possibilities such tech will open - like answering a call or shooting back a quick text while your fingers are dripping with chicken wings grease during the Super Bowl.

Pantech Vega LTE sports gesture control, but it uses the front camera, which consumes a lot of battery, whereas Samsung's solution is rumored to be very power efficient, and you can see a basic floating touch demo in the promo video for the Xperia sola below to get a rough idea what we can expect if this rumor pans out.

Transparent phone prototype is getting closer


It's been the dream for years and years: transparent computer displays, and transparent phones. We've seen them over and over in sci-fi, and we've seen plenty of device render concepts, but this is the first real prototype that we've seen in real life. The key to it is the transparent display that has been developed by Taiwan-based Polytron Technologies. We first saw the display tech from Polytron a couple weeks ago, but we're getting more info on it, and more importantly video.

As you can see in the video below, all they have so far is a very very early prototype, almost just a proof-of-concept, but the team expects to have a more fully functioning prototype with working software by the end of the year. You'll also notice that the device isn't 100% transparent, because some components - the battery, SD card, and microphones - simply can't be made transparent right now. Still, it's a pretty cool start.

The display is what Polytron calls Switchable Glass technology, which is a conductive OLED. When the phone is powered off, the liquid crystal molecules in the display are a cloudy white, but when you turn on the juice (electricity running through transparent wires), the liquid crystal molecules realign to form text, icons, etc.

There is no word on when the displays will go into production, but Polytron general manager Sam Yu says it will be "near the end of 2013". Yu also said that Polytron is in serious discussions with "major smartphone makers" across the US, Europe, Japan, and South Korea to bring the display to market.


Hands-on: HTC One review And Price In Pakistan





 The HTC One is the new flagship smartphone from HTC, which has stepped out fighting hard to win back Android fans. It's just been announced at events in London and New York, but Pocket-lint had the chance to play with the phone before today's launch.

We've had a chance to play with HTC's Ultrapixel camera, including the jaw-dropping Zoe capture, we've laid eyes on the full HD display, experienced Boomsound first hand and spent some time with HTC Sense 5 and the new Blink Feed feature. Read on to find out everything about the most dramatic handset HTC has released yet.

Design
From the front, at first glance, there's something of a likeness to the iPhone 5 or the new BlackBerry Z10, but in the flesh, the HTC One is very different. Yes, there's a small portion for the speakers above and below the display, but that's about it.
The HTC One bears a passing resemblance to the HTC 8X, with HTC confirming that lessons it learnt from cramming ("pyramid stacking" we were told) the components into the Windows Phone 8 handset have been applied here. The result is a handset that's loaded with technology, but also only 9mm thick at the largest point.

But while the engineering is to be commended, the design isn't hugely distinctive. It's practical, with the curved rear fitting nicely into your hand, but we're not as excited about the design as we were when we first saw the HTC One X in 2012.

In the hand the HTC One is reassuringly solid and there's quite a weight to it too. Gone is the polycarbonate body and now we're returning to one of HTC's favourite materials, aluminium. 
It's a unibody design, naturally, but the big boast from HTC in the HTC One is that this is now a full metal design: there are no plastic inserts, no plastic top or bottom, because HTC has cracked another problem along the way - death grip. That allows HTC to have a metal body, but stay connected.

Although HTC wouldn't say exactly what the solution is, we're told it involves a clever system of antenna switching to ensure that you're always connected. We have to take the Taiwanese company's word for it until we get the HTC One out into the real world.

Changing controls
On the control front there's an obvious change: HTC has dropped the recent apps button. Instead the bottom of the phone has the back button and the home capacitive buttons flanking the HTC logo and this rolls in some new changes in the way the HTC Sense 5 works.

 The "recent apps" function is now accessed through a double tap on the home button, and rather than giving you the somewhat inefficient landscape-scrolling screenshots of Sense 4, you now get a simple grid of active apps. It's refreshingly lightweight, which is what Sense 5 is.

A long press on the home button launches Google Now, so it doesn't feel like you're missing out. There are other software controls that make the HTC One and Sense 5 very different from previous devices, which we'll come to in a second.

Hardware: Welcome back IR
On physical controls there's the normal power/standby button on the top of the phone. We didn't have long enough with the phone to really establish if it's going to a problem to reach, however there's something else smart that it does: IR control. The IR transmitter eye is the standby button, which is a neat solution.

HTC has its sights on your TV, recognising that many people are now sitting in front of the TV using their phones, so is offering you control of that too. You'll be able to set-up the HTC One as a remote for your home cinema kit, with most major brands selectable through the new TV app.
The app will also give you a programme guide, so you'll be able to see what's on and tap what you want to watch. Your remote will become obsolete, as the HTC One will also be able to learn over IR too, so you can also set up those obscure devices.

Sitting at the heart of the HTC One is a 1.7GHz quad-core Qualcomm Snapdragon chipset, with 2GB of RAM. There's 32GB of storage, with 64GB available in some regions (not the UK we've been told), but no microSD card slot, again, though you do get 25GB of Dropbox storage.

All the wireless connectivity is in place: LTE, Wi-Fi (including the latest 802.11ac band), NFC, Bluetooth and all the sensors you'd expect.

Display
On the front of the device is a 4.7-inch LCD IPS display. It gives you a cracking resolution of 1920 x 1080 pixels, Full HD, 468ppi. HTC is pulling no punches with the display, it’s beautifully sharp with incredible detail, and at this resolution puts it on a par with the likes of the Sony Xperia Z in terms of definition, although it's slightly smaller.
It's topped with Corning Gorilla Glass and, as before, it's laminated to reduce the air gap so it's right there immediate and punchy. The viewing angles and colours, from what we've seen so far are hugely impressive.

We also see some of the attention to detail. As the glass runs right to the edge of the handset, it's beautifully polished down the sides, which looks great.

Sense 5 and Blink Feed explored
Not only does the HTC One sit on Android 4.1.2 Jelly Bean, it also ushers in a new version of Sense: HTC Sense 5. It's a much lighter take on Sense and although HTC Sense 4+ trimmed flab from HTC's UI, Sense 5 is a crash diet.

Apps and bloat that have been carved away as Sense 5 is stripped back to the essentials. In the process, HTC has addressed one of the biggest criticisms of its Android handsets.

The focus isn't now on widgets, the ubiquitous flip clock isn't blaring 10:08 in your face, instead you're looking at a minimalist weather clock sitting above a new headline feature: Blink Feed.
Blink Feed is an evolution of much of what HTC has been doing before, but rather than having lots of different widgets, Blink Feed is designed to be a glance-and-go method of getting relevant information, hence the name.

At a basic level, it is a content aggregator, drawing from multiple sources which you define. That might be your social networks like Facebook, but you can also tailor the content to you by selecting sources, with more than 1,500 on offer. You'll find the likes of UEFA in there, and Pocket-lint, and HTC say it is looking for more partners.

Blink Feed is your new home page, scrolling beautifully and letting you glance at headlines and images, clicking through to stories that interest you. It's really fast too.

If you don't like Blink Feed you can turn it off, and you can always swipe to the side to return to a conventional home page that you can fill with shortcuts and widgets, if that's what you want to do.

The apps tray also works slightly differently as you can create folders within the apps tray, making it easier to manage your apps, as well as being able to change the size of the grid of apps, so you can fit more, or less, on to the page.

HTC Sense in general is cleaner than ever before. The icons are simpler and default font has changed, so it feels like a user interface that has matured. Things like Locations and Footprints seem to have gone and you no longer have that awkward situation of hitting a map link in the calendar and it opening HTC's alternative mapping solution - it's straight into Google Maps. Huzzah!
Boomsound and dual diaphragm mics
HTC promised to kick-off a new sound and camera experience in the HTC One and that means the birth of Boomsound. Yes, it's a silly name and something we probably won't add to our vernacular in hurry, but it means that HTC has focused on improving the speaker performance of the HTC One.

To achieve this, HTC has carved out space for stereo front-facing speakers, so they fire directly towards you from behind their signature micro-drilled grills. HTC is claiming they have the largest chamber of any phone. We put them to the test and they are pretty loud, although we didn't have the chance to test them extensively enough to determine whether they'll make a huge difference.
Of course you get Beats Audio in the mix, so the performance through headphones will be as rich as it's been on recent HTC devices, although you don't get Beats headphones in the box.

But speakers aren't the only thing that HTC has targeted. HTC is claiming that sound capture is better too, thanks to its using dual membranes on both mics, so your voice should sound better and video capture sound better too.

In addition, there's an extra clever feature coupled to the noise cancellation system in calling: when in a noisy environment, the phone will turn up the volume of the speaker so you can hear the caller without having to scrabble for the volume rocker.

On the entertainment front, HTC will now not only draw down the artwork for your music, which it has always done, but will also give you a visualisation mode, with lyrics, so you can sing along to your favourite tracks.

Ultrapixel Camera and Zoe Camera
Sitting on the back of the HTC One is a 4-megapixel camera, in what might be HTC's biggest spec sheet gamble. The company has made a departure from the megapixel race and taken a different tack, introducing what it is calling and Ultrapixel sensor.

Essentially what this means is that the actual pixels are much larger than in those in other phone sensors, in some cases letting you capture 200 per cent more light on the sensor. The aim is to give you better quality photos, with better low-light performance.

We've written about the Ultrapixel sensor in more detail in a separate feature, which is worth reading if you want to find out more about the technicalities.
But hardware aside, it's some of the software sides to the camera that will prove the most popular. You get all the regular features, like HDR shooting and panorama, 1080p video and so on, but there's a new live mode called Zoe Camera that's really exciting.

Zoe Camera (the name is derived from the zoetrope) will constantly capture content through the camera when you're in the app. So you might press the button to capture a still, but the camera also has the action before the button press, as well as the time after.
Zoe will then produce zero-edit videos from this footage, mashing together video, stills, effects, themes and a soundtrack. The results are spectacular. It might sound like a gimmick, but Zoe will take any boring selection of photos and make it into something engaging and interesting.

So rather than sending a couple of choice photos to Facebook, you can share a Zoe and people can watch the action. Rather than boring your family with a slideshow of a day out, Zoe will do all the hard work for you. It's a feature that has to be seen to be properly appreciated.

There will be a hub for sharing "Zoes" called Zoe Share, with HTC telling us that this would give you 180 days, with aims of this developing into some sort of social community. Of course you'll also be able to export your Zoes in different formats, like MPEG4, as well as remix, change styles or alter the content if you want.

First impressions
We're really impressed with what we've seen of the HTC One so far. HTC Sense 5 is a step in the right direction, making the departure started in Sense 4. With bloat remove, it feel slick and fast, but is still distinctly HTC, with Blink Feed bringing a new face to HTC's flagship phone.

The build quality is good, but in many ways the HTC One lacks the drama of rivals like the glass monolith of the Sony Xperia Z, and it feels a little like "just another" HTC phone, even though, in terms of size, this is a big phone with minimal bloat.

But there are a host of exciting features. This isn't just an update on the spec sheet, it's a different feeling in the user interface and there are new things to play with. It really does feel like a new HTC.

The HTC One will be available from 15 March 2013 in black or silver. We will bring you a full and exhaustive HTC One review closer to launch.

UltraPixels: How HTC wants to redefine the smartphone camera


Pulling sharply into focus in the new HTC One is the camera. As we exclusively revealed in early February, HTC has introduced "UltraPixels" in a move to "tackle the megapixel myth", as Symon Whitehorn, HTC photography ninja, told us before the launch of the new HTC One.

HTC has been showing plenty of interest in the cameras on its smartphones, with the introduction of the HTC ImageChip in 2012 in the HTC One X, and subsequently the boosting of the front-facing camera on the One X+, along with continuing refinements in focusing speed, burst capture and so on.
In the HTC One, however, HTC is taking a gamble. Stepping away from the conventional route of boasting about a newer, higher resolution sensor, HTC is taking a different tack. The result is the UltraPixel sensor. We sat down with Symon Whitehorn to get all the details on HTC's new camera.

What is an UltraPixel?
People have been talking about the megapixel race for several years. It has been prolific in digital cameras, calming down in many compact cameras around 2010, but continuing to run in smartphones unabated.

The problem is that increasing the number of pixels crammed on to a sensor's surface is doing nothing for image quality: the numbers might sound impressive, but it means that the pixels are getting smaller and are less able to perform their primary function - absorbing light.

The analogy that Whitehorn uses to illustrate this point is one of catching rain. You can put down a bucket, or you can put down lots of cups. They'll take up the same floor space, but the bucket catches more rain, as the spaces between the cups mean that lots of the rain misses the target.

The same notion is applied to light on HTC's UltraPixel sensor. In terms of resolution it's only a 4-megapixel sensor, but the size of the pixels is larger. "We have a 2.0 micron pixel size," says Whitehorn, which is comparable to the pixel size on enthusiast compacts, such as the Fujifilm X10, which has a pixel size of 2.2 microns.

Why is HTC doing this?
The aim of having larger pixels is to preserve the wavelength of light. A larger pixel can take in more light and, as Whitehorn says, "light is data". The problem with crammed sensors is that the light falling outside of the sensitive areas just becomes noise, because there's a lack of data.

The move should result in a sensor that reduces signal noise and increases the dynamic range, so that the HTC One will perform better in tricky situations, such as in low light and, HTC claims, with fast-moving subjects. That's jumping dogs, running children or friends in the pub in real, social, terms.

The advantage of having fewer pixels is that there's also less data to process: you have smaller file sizes, but with what ought to be better-quality images within. And 4-megapixels is still twice that of a 1080p HD TV, so it's not lacking is resolution for most applications, like sharing on Facebook or Twitter.

Components of the camera
But the sensor is only one aspect of the HTC One camera. Just like other cameras, there are four elements that pull together to work in harmony. In the HTC One it's the lens, the f/2.0 aperture, the UltraPixel sensor and the HTC ImageChip.

The lens is matched to the sensor and is an equally important part of the puzzle. It actually comes from the same manufacturer used by Apple on the iPhone 5, claims Whitehorn, and is optical-grade plastic rather than glass.

The f/2.0 aperture is designed to let in as much light as possible and, given the small sizes involved, the aim is not to produce a pronounced bokeh effect as you might get from that equivalent aperture on a larger-sensor compact or DSLR camera, but simply to give the sensor the best chance of resolving the scene in front of it with maximum light.
Finally the HTC ImageChip is the imaging processor that pulls all the raw data together, processes it, and outputs your JPEG image. However the raw files are not available, before you get overexcited. With plenty of power on offer, the HTC One camera will not only give you HDR (high dynamic range) shooting in stills, but also in video, at full HD.

The ImageChip works not only on the rear camera, but also on the front 2.1-megapixel camera. This wide-angle lens is corrected to remove the typical distortion found on wide-angle lenses at close range. We saw the same arrangement on the HTC One X+ in 2012 and found the improvement to be dramatic over a typical front-camera arrangement.

Sensor-based optical image stabilisation is also in place, which works at a high 2000Hz frequency on a dual axis to help keep those shaky moments stable.

Software magic: Zoe Camera
But the technology only brings so much to the table. As with previous devices, HTC has worked to make the camera app as convenient as possible. You get instant access to both video capture and stills shooting with buttons right in the display.

You get the regular run of features you'd expect, like continuous autofocus in video, touch focusing, panorama and the rest, however it's a new shooting mode called Zoe Camera that will get you excited.
The name Zoe is derived from the zoetrope and like this device, Zoe Camera will make moving images out of still. What Zoe Camera actually does is continually record video whilst you have the app open. You can still snap pictures, but Zoe is buffering 3 seconds of footage around what you are shooting, keeping extras to bring scenes to life.

What is results in is a zero-edit funky video at the end. It will incorporate the pictures you've taken, but animate around them, add effects and themes, as well as music, to dramatic effect. It's a great feature, designed to make sharing more interesting than just posting a couple of photos up on Facebook. Instead you'll have a cool video that looks like it's taken hours to cut together, but in fact is done in-phone, and almost instantly.

                      PRICE IN PAKISAN
PRICE IN PAK=76344.82
price in euro 590
specs=

2G Network GSM 850 / 900 / 1800 / 1900
3G Network HSDPA 850 / 900 / 1900 / 2100
4G Network LTE (market dependent)
SIM Micro-SIM
Announced 2013, February
Status Coming soon. Exp. release 2013, March
BODY Dimensions 137.4 x 68.2 x 9.3 mm (5.41 x 2.69 x 0.37 in)
Weight 143 g (5.04 oz)
DISPLAY Type Super LCD3 capacitive touchscreen, 16M colors
Size 1080 x 1920 pixels, 4.7 inches (~469 ppi pixel density)
Multitouch Yes
Protection Corning Gorilla Glass 2
  - HTC Sense UI v5
SOUND Alert types Vibration, MP3, WAV ringtones
Loudspeaker Yes, with stereo speakers
3.5mm jack Yes
  - Beats Audio sound enhancement
MEMORY Card slot No
Internal 32/64 GB, 2 GB RAM
DATA GPRS Yes
EDGE Yes
Speed HSPA+; LTE, Cat3, 50 Mbps UL, 100 Mbps DL
WLAN Wi-Fi 802.11 a/ac/b/g/n, Wi-Fi Direct, DLNA, Wi-Fi hotspot
Bluetooth Yes, v4.0 with A2DP
NFC Yes (Market dependent)
Infrared port Yes
USB Yes, microUSB v2.0 (MHL)
CAMERA Primary 4 MP, 2688 x 1520 pixels, autofocus, LED flash
Features 1/3'' sensor size, simultaneous HD video and image recording, geo-tagging, face and smile detection, OIS
Video Yes, 1080p@30fps, HDR, stereo sound rec., video stabilization
Secondary Yes, 2.1 MP, 1080p@30fps, HDR
FEATURES OS Android OS, v4.1.2 (Jelly Bean), upgradable to v4.2.2 (Jelly Bean)
Chipset Qualcomm APQ8064T Snapdragon 600
CPU Quad-core 1.7 GHz Krait 300
GPU Adreno 320
Sensors Accelerometer, gyro, proximity, compass
Messaging SMS (threaded view), MMS, Email, Push Email
Browser HTML5
Radio Stereo FM radio with RDS
GPS Yes, with A-GPS support and GLONASS
Java Yes, via Java MIDP emulator
Colors Black, Silver, Red
  - SNS integration
- Dropbox (25 GB storage)
- Active noise cancellation with dedicated mic
- TV-out (via MHL A/V link)
- DivX/XviD/MP4/H.263/H.264/WMV player
- MP3/eAAC+/WMA/WAV/FLAC player
- Google Search, Maps, Gmail,
YouTube, Calendar, Google Talk
- Organizer
- Document viewer/editor
- Photo viewer/editor
- Voice memo/dial/commands
- Predictive text input
BATTERY Non-removable Li-Po 2300 mAh battery
Stand-by No official data
Talk time No official data



Tuesday, February 19, 2013

LG Optimus G Pro full specificaion





GENERAL 2G Network GSM 850 / 900 / 1800 / 1900
3G Network HSDPA 900 / 2100
4G Network LTE
SIM Micro-SIM
Announced 2013, February
Status Coming soon. Exp. release 2013, Q2
BODY Dimensions 139 x 70 x 10 mm (5.47 x 2.76 x 0.39 in)
Weight 160 g (5.64 oz)
DISPLAY Type True HD-IPS + LCD capacitive touchscreen, 16M colors
Size 1080 x 1920 pixels, 5.5 inches (~401 ppi pixel density)
Multitouch Yes
SOUND Alert types Vibration, MP3, WAV ringtones
Loudspeaker Yes
3.5mm jack Yes
  - Dolby mobile sound enhancement
MEMORY Card slot No
Internal 32 GB, 2 GB RAM
DATA GPRS Yes
EDGE Yes
Speed HSDPA, HSUPA, LTE
WLAN Wi-Fi 802.11 a/b/g/n, dual-band, Wi-Fi Direct, DLNA, Wi-Fi hotspot
Bluetooth Yes, v4.0 with A2DP
NFC Yes
USB Yes, microUSB v2.0 (MHL), USB Host
CAMERA Primary 13 MP, autofocus, LED flash
Features Geo-tagging, face detection, image stabilization
Video Yes, 1080p@30fps, LED video light
Secondary Yes
FEATURES OS Android OS, v4.1 (Jelly Bean)
Chipset Qualcomm MDM9615/APQ8064
CPU Quad-core 1.7 GHz Krait
GPU Adreno 320
Sensors Accelerometer, gyro, proximity, compass
Messaging SMS(threaded view), MMS, Email, Push Mail, IM, RSS
Browser HTML5, Adobe Flash
Radio TBD
GPS Yes, with A-GPS support and GLONASS
Java Yes, via Java MIDP emulator
Colors Black
  - Active noise cancellation with dedicated mic
- TV-out (via MHL A/V link)
- SNS applications
- MP4/H.264/H.263/WMV/DviX player
- MP3/WMA/WAV/FLAC/eAAC+/AC3 player
- Photo viewer/editor
- Document viewer/editor
- Organizer
- Voice memo/dial/commands
- Predictive text input
BATTERY   Non-removable Li-Po 3000 mAh battery


The LG Optimus G Pro offers the same screen size as the Note II but with a 401ppi pixel density (compared to 267ppi). The bezels are quite thin and the phone is narrower than the Note. The Optimus G Pro will be one of the first devices powered by Qualcomm’s Snapdragon 600 chipset (four of the revamped Krait 300 cores and Adreno 320).
The Optimus G Pro has a 13MP main camera and 2.1MP front-facing camera and they can record simultaneously, plus there’s object tracking for improved focusing.
Unfortunately, LG’s press release left out details like price and carriers for the Optimus G Pro launch, so we’ll have to wait for more info on that one – and we might get it at the MWC.



Wednesday, February 13, 2013

Qmobile Noir A16 (quad core) HD display

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The world CAN be on your fingertips

Explore your world on a vibrant 12.7cms (5) HD screen with a resolution of 1280x720 pixels! Dive into your entertainment with a screen that can make colors come alive in the palm of your hand! Live the HD life on its HD screen & bring the world on your fingertips! Get submerged in colours on its 294ppi screen with a 16.7 million color depth.

Experiences CAN be moving! Get blazing fast application performance with the 1.2 GHz Quad Core processor in the Canvas HD! Enjoy seamless multi-tasking and an immersive gaming experience that's even more exciting with the superior graphics on the A116. Powered by a 1GB DDR2 RAM, the Canvas HD performs as good as it looks.

Every moment CAN be relived
 Capture every moment with the 8 megapixel auto focus camera with LED Flash built into the Canvas HD. Zoom into every moment with its 4x zoom and shoot images at night, easily with its night mode. Put a face to your conversations with its 2MP front facing camera & chat like never before! Freeze frame the perfect moment by shooting up to 40 images in a go! Get creative and shoot stop-motion videos on the fly with its burst mode feature!


Sharing CAN be fun!
Connect to your world, anytime anywhere with the endless connectivity options on the Canvas HD. Transfer files easily with its USB 2.0, share files with friends or talk hands free, all through its Bluetooth 4.0 connectivity. Surf the web faster through Wi-Fi. Live life in the fast lane with its superior 3G connectivity speed upto 21 Mbps*.
Performance CAN be surprisingly incredible
Unleash the power of the Android operating system with the rich multimedia technology of the Android 4.1.2 Jelly Bean. With an evolved user interface and a faster, more intuitive text input and spell check, the Android Jelly bean brings about enhanced applications and power management. Download all your favorite applications through the preloaded Google play store & let the android experience take over!

CAN live life in the fast lane!

Lock and load all the action with its 1GB RAM that powers all the adrenaline packed games, entertainment & more to let you live, life in the fast lane! Work and play at the same time and make multitasking a way of life with the Micromax Canvas HD. Bring alive your favorite applications, have a lag free gaming experience and enjoy seamless web browsing, all at once, on the powerhouse that is the Canvas HD.Expectations CAN be bigger!

Get pre-loaded apps free with the Micromax Canvas HD. Download free apps from the MiZone from Micromax and get the best of jokes, astrology etc on SMS through the MiSMS app! Customize your phone with wallpapers, ringtones and more through its MiStore app! Share photos with all your friends and chat/connect easily with the preinstalled Facebook app! Also, visit www.mimicromax.com to play games, watch trailers, cartoons, videos, live TV and have more fun!


SPECFICAITIONS OF QMOBILE NOIR A16

Screen Size : 12.7 cms
OS Name : Jelly bean 4.1.2
Processor : 1.2Ghz, Quad core
Camera Resolution : 8 MP
Battery Capacity : 2000 mAh
Connectivity Options : 3G , Bluetooth 4.0 , Wi-Fi , USB 2.0
Screen Size : 12.7 cms
Screen Resolution : 1280*720(HD)
Screen Type : IPS
Colour Depth : True color(16.7 M)
Video Formats Supported : "H.264 encoder: baseline HVGA @15fps MPEG-4 Simple / H.263 encoder: 720p@ 30fps/12.5Mbps."
Video Resolution : 1280*720
Video Frame Rate : 30 fps
Audio Formats Supported : MP3,AAC,AAC+, e AAC+, AMR, WB-AMR, MIDI, Ogg, PCM
FM : Yes
Battery Capacity : 2000 mAh
Standby Time : 174hrs
Talktime : 5hrs
Type : MT6589
Processor : 1.2Ghz, Quad core
OS Name : Jelly bean 4.1.2
OS Name : Android 4.1.2
Flash : Yes
Front Camera : 2 MP
Autofocus : Yes
Resolution, Recording & Playback : 1280*720,.3gp(HD)
Camera Resolution : 8 MP
Connectivity Options : 3G , Bluetooth 4.0 , Wi-Fi , USB 2.0
Frequency Band : 1.2 Ghz
Frequency Band : GSM/GPRS/EDGE 900/1800 HSPA 2100 MHz
Network : 3G
HSPA : HSPA+ (DL-21Mbps, UL-11Mbps) depends upon network
Wi-Fi : Yes
Bluetooth : V4.0
Location : GPS : yes
RAM : 1 GB
ROM : 4GB Nand
Internal Memory : 1.77GB
Expandable Memory : 32 GB
Sensors : Proximity sensor , Motion sensor ,Gravity sensor, Light sensor

USB V : Micro USB (5 pin) , USB 2.0
Ear Jack : 3.5 mm jack
Dual SIM Support : Yes